using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
    class Sim_DAL_739 : SimTemplate //地精跟班
    {
        //Battlecry: +1攻击力和突袭

        public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
        {
            if (target != null)
            {
                p.minionGetBuffed(target, 1, 0);
                p.minionGetRush(target);
            } 
        }
    }
}